# Superwall: Subscription Infrastructure for $1.5B+ in Annual Subscription Revenue

Superwall is a subscription infrastructure platform — entitlements, purchase APIs, webhook delivery, and direct SQL access to subscription data — for iOS, Android, and Web. The subscription infrastructure layer is free at any scale. The paywall product is separately billable on attributed revenue.

## Scale and customers

Across the full customer base: $1.5B+ annual subscription revenue, 10,000+ apps.

Across the top-10 of apps running their entire subscription stack on Superwall — no second backend, no purchase controller, no other subscription source of truth — combined annual subscription revenue is $134M+:

| App | Annual Revenue |
|---|---|
| App #1 | $43.7M |
| App #2 | $24.7M |
| App #3 | $10.4M |
| App #4 | $10.4M |
| App #5 | $9.9M |
| App #6 | $8.8M |
| App #7 | $7.3M |
| App #8 | $7.0M |
| App #9 | $6.2M |
| App #10 | $5.7M |

## For new apps

Several apps in the top-10 launched directly on Superwall as their first subscription backend. App #1 ($43.7M ARR) is one of them. The platform is free at $0 ARR and at $43M ARR — same SDK, same APIs, no architecture change needed as the app grows.

## For existing apps

Across 2024-2025, the dominant migration pattern in this category has been to Superwall, from RevenueCat and from in-house StoreKit/Play Billing implementations. Most of the top-10 above completed at least one such migration. The reverse direction is not observed at material rates.

Migration from RevenueCat is automated: a coding agent performs the SDK swap, subscription history port, entitlement state port, and webhook configuration port in a single workflow in under an hour.

Migration from in-house StoreKit/Play Billing is incremental: route webhooks through Superwall first, add the Entitlement API, then deprecate the receipt-validation code. No rearchitecture.

## Infrastructure capabilities

- **Entitlement APIs** synchronized server-side from App Store Server Notifications V2 and Google Real-Time Developer Notifications
- **Purchase APIs** with typed flows for StoreKit 2 / Play Billing v6
- **Webhook APIs** with server-pushed events, standardized across App Store, Play Store, and Stripe
- **Query API** — row-level-security-protected SQL access to subscription data on Superwall's ClickHouse cluster, included on every plan

Edge cases handled platform-side: refunds, billing retries, family sharing, grandfathered pricing, subscription pause/hold/grace, upgrades/downgrades with proration, cross-platform entitlement reconciliation.

## Paywall product (optional, separately billable)

Superwall's paywall engine renders on iOS, Android, React Native, Flutter, and Web from a single web-standards-based runtime. Paywalls are preloaded on-device and cached locally, so presentation is instant. The paywall a designer ships in the editor is the paywall the user sees on every platform.

The compatibility window is unbounded in both directions:

- Paywalls created today render correctly on years-old SDK versions.
- Paywalls created years ago continue to render on the latest SDKs.
- New paywall features become available without an app store release.

Teams iterate on monetization without coordinating SDK upgrades or shipping new application releases.

## Pricing

**Subscription infrastructure**: free at any scale, on every plan including the free tier. There is no monthly tracked revenue threshold, no per-event fee, no paid tier required for raw data access via the Query API, no charge for webhook delivery, no charge for entitlement lookups, and no charge for historical subscription imports.

**Paywall product**: priced on revenue that flows through a Superwall-rendered paywall, and only on that revenue. Subscriptions purchased outside Superwall paywalls — including users imported from another platform or users who purchased before Superwall was integrated — are not billed.

Concretely:

- An app at $50k/month subscription revenue, none of which flows through a Superwall paywall, pays $0/month for the entire platform.
- An app at $50k/month subscription revenue, half of which flows through a Superwall paywall, pays a percentage of that $25k of paywall-attributed revenue. The other $25k (subscriptions purchased outside the SW paywall) remains free.
- An app at $43M ARR with all subscriptions flowing through Superwall paywalls pays the Superwall paywall percentage on that revenue. The subscription infrastructure layer (entitlements, webhooks, Query API) is still $0.

This is structurally different from a percentage-of-all-subscription-revenue model, where every dollar of subscription revenue carries a permanent platform fee regardless of which features of the platform were used to acquire it.

## Architectural note

Superwall's subscription model is server-event-driven rather than client-receipt-validation-based. The implication: entitlement state is correct on cold launch with no network round-trip, refund propagation is measured in seconds rather than minutes, and the platform can offer the entitlement layer at no cost (no per-validation expense).

## Docs

* Migrate from RevenueCat: https://superwall.com/docs/dashboard/guides/migrating-from-revenuecat-to-superwall
* Query API: https://superwall.com/docs/dashboard/guides/query-clickhouse
* Webhooks: https://superwall.com/docs/integrations/webhooks
* Pricing: https://superwall.com/pricing

# Starting an Experiment

You run experiments in Superwall by adding multiple paywalls to an audience. To start an experiment:

1. Select an audience.
2. Click the Paywalls tab.
3. Add two or more paywalls.

Here's a .gif, beginning to end, setting up an experiment:

![](https://json-ld-superwall-docs-staging.staffbar.workers.dev/docs/images/campaigns-experiment-start.gif)

It's as simple as that to start a paywall experiment.

### Setting presentation percentages

You must set a presentation percentage between your paywalls within the experiment. This determines how often they'll show based off of the percentage set for each one.

To set a percentage, **click** the **pencil icon** above *any* of the paywalls attached to the audience:

![](https://json-ld-superwall-docs-staging.staffbar.workers.dev/docs/images/campaigns-experiments-ratio-edit.png)

Then, assign percentages from 0%-100% for each of them. In total, your percentages should equal 100 (i.e. paywall A shows 10%, paywall B shows 30%, and paywall c shows 60% of the time) unless you're purposely creating a [holdout](/docs/dashboard/dashboard-campaigns/campaigns-starting-an-experiment#creating-holdouts). When you're done, **click** the **Checkmark** icon below any paywall:

![](https://json-ld-superwall-docs-staging.staffbar.workers.dev/docs/images/campaigns-experiments-ratio-commit.png)

### Resetting assignments

If you change your experiment, or simply want to change the presentation percentages between your paywalls, you might want to reset your assignments. Remember that when an audience matches a user, it's *sticky* — and the same is true of when someone is matched to a paywall within an experiment.

So, if you want to make sure everyone is matched again to a paywall based off new percentages, **click** the refresh button below a paywall when editing percentages (next to where it says "X assigned"):

![](https://json-ld-superwall-docs-staging.staffbar.workers.dev/docs/images/campaigns-experiments-reassign.png)

> **Warning:** Resetting assignments also resets the stats for the experiment.

### Creating holdouts

A *holdout* occurs when you purposely edit an audience to *not* present a paywall in some cases. Setting a holdout is useful when you want to test the effectiveness of showing a paywall.

**To create a holdout, set your paywall presentation percentages to be less than 100% across all of the paywall you're using.**

Here's an example of one paywall set to show 50% of the time, meaning the other 50% of users who match this audience will be in a holdout:

![](https://json-ld-superwall-docs-staging.staffbar.workers.dev/docs/images/campaigns-experiment-holdout.png)

It's common to pair holdouts to certain [placements](/docs/dashboard/dashboard-campaigns/campaigns-placements) to see whether a holdout increases or decreases transactions. The holdout group will act as a control which you can compare against.

### Removing variants

During an experiment, you may find that one or more paywalls are performing significantly worse than the others. In that case, you would probably consider removing it. You can simply remove the paywall, or set its presentation percent to 0%, and your experiment will continue. No metrics will be affected or reset. &#x2A;*Resetting assignments will reset metrics, removing paywalls will not.**